initiative

final fantasy iv could have been a ttrpg

Final Fantasy IV: initiative and active time battles

My tabletop game design is deeply inspired by Japanese roleplaying games. In order to more thoroughly understand those roots, I have been playing the mainline Final Fantasy titles and 100% completing them. As part of that process, I’ve created this blog series where I deconstruct each game into lessons for my ttrpgs. Final Fantasy IV … final fantasy iv could have been a ttrpg

disassembling sentinel comics

sentinels of the multiverse splash art

During college, I used to attend weekly board game nights with some friends. Sentinels of the Multiverse was a repeat favorite: a cooperative, fixed-deck card game. The game is easy enough to play while drunk, but it also has enough depth that a room full of nerds can sink their teeth into tactical optimization. Sentinel … disassembling sentinel comics