Total//Effect

generic play: revisiting cortex prime

Earlier this month, fellow blogger soopersmert (Random Ape Encounter) proposed a mini-collab to investigate the style of play implicit in generic roleplaying games. Soopersmert has already tackled their experience with GURPS, followed by dadstep (To Be Resolved) writing about his perspective on Cypher. Generic game systems used to be one of my major interests, so generic play: revisiting cortex prime

minimalist jam post-mortem

On every level except physical, I have been destroyed by the Minimalist TTRPG Jam. A thunderhead of mistakes have led to this state, and we’re gonna unpack them so at least we learn something for the future. I am not inexperienced with game jams: I cut my teeth on them in college and more recently minimalist jam post-mortem

the serket hack: fighter identity

After last week’s double-post with the blogclave, I definitely cut it close finishing my post for this week. It’s still technically my Saturday night as far as I’m concerned, timezone be damned. This week we’re continuing the deep dive into Fighters in The Serket Hack, picking right back up with how attacks work in the the serket hack: fighter identity