Ryuutama

anti-blorb principles

I hang out with a lot of OSR folks. It’s where I’ve found community, and it’s where I perceive the most discussion happening in the ttrpg space. The blogging culture is thriving and it feels like people are talking with each other rather than posting to an audience. Unfortunately, despite the excellent work Elmcat is anti-blorb principles

the merchant class

In a game where every character can participate in commerce, what is a merchant? Every character can pick up a sword or steal, but fighters and thieves are established archetypes. We could conclude, then, that a merchant is someone particularly skilled at business. This perspective is both reductive and conceptually boring: stories of business are the merchant class