meet the rpg

fabula ultima was made for me

Last night, the Paper Cult crew wrapped up our Fabula Ultima game. Out of every game I’ve played with them, this is the game I regretted saying farewell the most. I’ve decided it’s my favorite fantasy game and it probably competes with Lancer for being my all-time favorite some days. It’s been a weird 48 fabula ultima was made for me

salvage union retrospective

I can hear it now. “Serket! You literally reviewed a game last week. Why do you have another review for an entirely different game this week?” Timelines are funny. The PaperCult crew wrapped up our game of Break!! on the 28th and it took me two weeks to find time to write about it. Directly salvage union retrospective

break!! post-mortem

Earlier this year I joined forces with some folks over at PaperCult to play new rpgs together, working through our backlogs to “Meet the RPG”. The first game we played together was Break!!, a lighthearted adventure fantasy game by Reynaldo Madriñan and Carlo Tartaglia. Though the full and correct title of this game is “Break!!”, break!! post-mortem