fabula ultima

crystal clash: a deckbuilding minigame

Have you ever thought to yourself: “I wish my fantasy campaign had a deckbuilding minigame like Triple Triad, Gwent, or Pazaak“? Would you like something more mechanically involved than doing an opposed luck check but not something that would completely derail the session? I have these thoughts. I have these demons — the minigame demons crystal clash: a deckbuilding minigame

quantum ogre reborn

It’s time we re-examine what we mean when we use the term “quantum ogre”. The seed of this post started when Valeria posted her review of Fabula Ultima and quoted Emanuele Galletto (the game’s author) using the term to describe the game’s playstyle. If I had been vaguely aware of the term beforehand, that post quantum ogre reborn

fabula ultima was made for me

Last night, the Paper Cult crew wrapped up our Fabula Ultima game. Out of every game I’ve played with them, this is the game I regretted saying farewell the most. I’ve decided it’s my favorite fantasy game and it probably competes with Lancer for being my all-time favorite some days. It’s been a weird 48 fabula ultima was made for me

the merchant class

In a game where every character can participate in commerce, what is a merchant? Every character can pick up a sword or steal, but fighters and thieves are established archetypes. We could conclude, then, that a merchant is someone particularly skilled at business. This perspective is both reductive and conceptually boring: stories of business are the merchant class

hacking the dungeon procedure

I’ve been reading Fabula Ultima and playing Octopath Traveller 2. Somehow, these two ingredients have mixed in my head to develop a dungeon crawl procedure based on their chemistry. Neither of them are really about dungeon crawling, and I am, perhaps infamously, not an OSR nerd. This is why I find it so weird that hacking the dungeon procedure