{"id":521,"date":"2025-12-29T23:16:00","date_gmt":"2025-12-30T05:16:00","guid":{"rendered":"https:\/\/www.fluoriteguillotine.com\/blog\/?p=521"},"modified":"2025-12-29T23:16:00","modified_gmt":"2025-12-30T05:16:00","slug":"2025-how-its-going","status":"publish","type":"post","link":"https:\/\/www.fluoriteguillotine.com\/blog\/2025\/12\/29\/2025-how-its-going\/","title":{"rendered":"2025:  how it&#8217;s going"},"content":{"rendered":"\n<p>In late 2024, I was hanging out in Farmer Gadda&#8217;s discord server, talking about tabletop rpgs (as was custom at the time).  He mentioned that he had published 28 blog posts that year, and would like to try writing one a week in 2025.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"674\" height=\"176\" src=\"https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/gadda_posts.png\" alt=\"Gadda's discord proclamation\" class=\"wp-image-522\" srcset=\"https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/gadda_posts.png 674w, https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/gadda_posts-300x78.png 300w\" sizes=\"auto, (max-width: 674px) 100vw, 674px\" \/><\/figure>\n<\/div>\n\n\n<p>As someone with a disastrous amount of hubris, I thought to myself, &#8220;writing once a week sounds easy!&#8221;.  I&#8217;ve done <a href=\"https:\/\/en.wikipedia.org\/wiki\/National_Novel_Writing_Month\" data-type=\"link\" data-id=\"https:\/\/en.wikipedia.org\/wiki\/National_Novel_Writing_Month\">Nanowrimo<\/a> before.  Surely I can make time once a week to post something online.<\/p>\n\n\n\n<p>I struggle with a debilitating degree of executive dysfunction, so it&#8217;s difficult for me to stay productive without an external structure forcing me to do things.  The simple requirement of publishing weekly was both a blessing and a curse.  Through this blog, I have been able to flex writing muscles which were left dormant for years as I focused on my computer science degree and subsequent programming jobs.  Blogging also gave me a sense of momentum for other projects (like the games I&#8217;m making) and helped me find community with other people who think about games.  The &#8220;curse&#8221; is that sometimes life doesn&#8217;t conform to the purity of once a week blogging.  I moved houses this year and it was tough finding time to write while packing and unpacking.<\/p>\n\n\n\n<p>Despite the fact that, with this final post, I successfully made it, I don&#8217;t think I&#8217;ll be pursuing the same goal next year.  In particular, I want to spend even <em>more<\/em> time working on projects, and I frequently found that all of my writing time was devoted to these weekly posts instead of making progress on longer-term things.  I tried to mitigate this somewhat by writing dev logs, but they don&#8217;t feel as satisfying to me as posting something fresh.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">a year of publishing<\/h2>\n\n\n\n<p>I have designed games for my entire life.  I remember writing the rules for a Star Trek bridge sim roleplay in a notepad during high school geometry.  For a long time, I wanted to be a video game developer, and my university education pursued that goal, where I published some games as part of various teams.  Post-college, I worked on a visual novel alone, and the process inflicted me with so much burnout that I stopped wanting to make video games.  <\/p>\n\n\n\n<p>It&#8217;s been some years since then, giving me time to heal and explore new directions.  I find a joy in tabletop roleplaying games that excites me on a visceral level.  One of the best examples of this is the <a href=\"https:\/\/idlecartulary.com\/2025\/01\/01\/the-zungeon-manifesto-demystifying-dungeon-creation\/\" data-type=\"link\" data-id=\"https:\/\/idlecartulary.com\/2025\/01\/01\/the-zungeon-manifesto-demystifying-dungeon-creation\/\">Zungeon Manifesto<\/a>.  <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"791\" height=\"1024\" src=\"https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/cover_screenshot-791x1024.jpg\" alt=\"the cover of my zungeon, Second Street Beatdown\" class=\"wp-image-523\" style=\"width:auto;height:600px\" srcset=\"https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/cover_screenshot-791x1024.jpg 791w, https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/cover_screenshot-232x300.jpg 232w, https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/cover_screenshot.jpg 927w\" sizes=\"auto, (max-width: 791px) 100vw, 791px\" \/><\/figure>\n<\/div>\n\n\n<p>Nova&#8217;s call to action lit a burning fire in me.  Anyone can make a zine.  Anyone can publish.  Everyone needs to be writing and publishing more and making more art.  Even if it&#8217;s bad &#8212; maybe even especially if it&#8217;s bad, we need to keep writing and making stuff.  This is an axiom for me.<\/p>\n\n\n\n<p>I published my zungeon, <a href=\"https:\/\/fluoriteguillotine.itch.io\/second-street-beatdown\" data-type=\"link\" data-id=\"https:\/\/fluoriteguillotine.itch.io\/second-street-beatdown\">Second Street Beatdown<\/a>, in March.  <\/p>\n\n\n\n<p>While I might have done things differently in retrospect, I&#8217;m extremely proud of finally publishing something myself.  Second Street Beatdown is also the first game I&#8217;ve ever been paid for, so it will always hold a special place in my heart.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"630\" height=\"500\" src=\"https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/toybox_cover.jpg\" alt=\"the cover for my Lancer supplement, War in the Toybox\" class=\"wp-image-524\" style=\"width:560px\" srcset=\"https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/toybox_cover.jpg 630w, https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/toybox_cover-300x238.jpg 300w\" sizes=\"auto, (max-width: 630px) 100vw, 630px\" \/><\/figure>\n<\/div>\n\n\n<p>In June, Anne at <a href=\"https:\/\/diyanddragons.blogspot.com\/\" data-type=\"link\" data-id=\"https:\/\/diyanddragons.blogspot.com\/\">DIY &amp; Dragons<\/a> announced the second <a href=\"https:\/\/diyanddragons.blogspot.com\/2025\/06\/a-second-summer-lego-rpg-jam.html\" data-type=\"link\" data-id=\"https:\/\/diyanddragons.blogspot.com\/2025\/06\/a-second-summer-lego-rpg-jam.html\">Summer LEGO RPG Jam<\/a>.  As a lifelong LEGO fan, I was immediately interested, and inspired to publish something in the post-trad space.  I had begun to notice the overwhelming amount of adventures and &#8220;gameable content&#8221; published for various OSR games, and felt the need to contribute for the sorts of games I enjoy playing.  This was also a chance to challenge myself with Affinity Publisher.  I had used Affinity a small amount for my zungeon, but I knew that trying to emulate <a href=\"https:\/\/massifpress.com\/lancer\" data-type=\"link\" data-id=\"https:\/\/massifpress.com\/lancer\">Lancer<\/a>&#8216;s house style would push my abilities to their limits.<\/p>\n\n\n\n<p>I published my supplement, <a href=\"https:\/\/fluoriteguillotine.itch.io\/war-in-the-toybox\" data-type=\"link\" data-id=\"https:\/\/fluoriteguillotine.itch.io\/war-in-the-toybox\">War in the Toybox<\/a>, in August.<\/p>\n\n\n\n<p>What I learned through the process is that even Massif Press&#8217;s layout has inconsistencies once you start examining it closely.  As an indie developer, that&#8217;s encouraging!  I don&#8217;t need to be a perfectionist with my own layout in the future.  With that said, the project also made me realize that writing for an established system is less simple than I thought:  one of the biggest challenges was trying to cut out a niche for my LEGO mech without stepping on the toes of any of the existing Lancer frames.  I still want to write more for games like Lancer in the future, but I think it will be important to consider the demands of the system before jumping on an idea like I did with this one.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"630\" height=\"500\" src=\"https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/tsh_cover.jpg\" alt=\"the thumbnail for my game, The Serket Hack\" class=\"wp-image-525\" style=\"width:560px\" srcset=\"https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/tsh_cover.jpg 630w, https:\/\/www.fluoriteguillotine.com\/blog\/wp-content\/uploads\/2025\/12\/tsh_cover-300x238.jpg 300w\" sizes=\"auto, (max-width: 630px) 100vw, 630px\" \/><\/figure>\n<\/div>\n\n\n<p>My final goal for 2025 was to publish a full game &#8212; something for Prismatic Wasteland&#8217;s <a href=\"https:\/\/www.prismaticwasteland.com\/blog\/2025-is-the-year-of-the-beta\" data-type=\"link\" data-id=\"https:\/\/www.prismaticwasteland.com\/blog\/2025-is-the-year-of-the-beta\">Year of the Beta<\/a>.  I&#8217;ve got two games I regularly work on, but this year I spent more time working on my fantasy heartbreaker.  Despite this, the project was mostly an unorganized collection of design notes until the onset of <a href=\"https:\/\/itch.io\/jam\/minimalist-ttrpg-jam-4\" data-type=\"link\" data-id=\"https:\/\/itch.io\/jam\/minimalist-ttrpg-jam-4\">Minimalist Jam 4<\/a> gave me the juice to get my shit together.<\/p>\n\n\n\n<p>I published the beta version of <a href=\"https:\/\/fluoriteguillotine.itch.io\/the-serket-hack\" data-type=\"link\" data-id=\"https:\/\/fluoriteguillotine.itch.io\/the-serket-hack\">The Serket Hack<\/a> in October.<\/p>\n\n\n\n<p>Since I already wrote a retrospective on the game, I won&#8217;t get too into the details, but suffice it to say that writing a complete game was a bigger challenge than anticipated.  It&#8217;s easy for me to think in terms of sub-systems or rules, but a struggle to remember to include everything a player needs to run a game without me.  The Serket Hack remains one of the things I&#8217;m most excited about, and I plan to continue working on it in 2026.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">shoutouts<\/h2>\n\n\n\n<p>So many people have been supportive of me, this blog, and my writing in general.  As part of my end of year reflection, I want to give a few shoutouts:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Matt<\/strong>, my friend without a blog<\/li>\n<\/ul>\n\n\n\n<p>The vast majority of these posts were written during <a href=\"https:\/\/en.wikipedia.org\/wiki\/Pomodoro_Technique\" data-type=\"link\" data-id=\"https:\/\/en.wikipedia.org\/wiki\/Pomodoro_Technique\">pomodoro<\/a> <a href=\"https:\/\/en.wikipedia.org\/wiki\/Body_doubling\" data-type=\"link\" data-id=\"https:\/\/en.wikipedia.org\/wiki\/Body_doubling\">body doubling<\/a> sessions with him.  He was my first reader, and I will always be grateful for his encouragement.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Gadda<\/strong>, of <a href=\"https:\/\/farmergadda.neocities.org\/\" data-type=\"link\" data-id=\"https:\/\/farmergadda.neocities.org\/\">Farmer Gadda<\/a><\/li>\n<\/ul>\n\n\n\n<p>My blogging senpai, and the reason that I put out a blog post every week this year.  Gadda was also really helpful when I was building the main website by passing along resources used by neocities members.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Liz<\/strong>, of <a href=\"https:\/\/magnoliakeep.blogspot.com\/\" data-type=\"link\" data-id=\"https:\/\/magnoliakeep.blogspot.com\/\">Magnolia Keep<\/a><\/li>\n<\/ul>\n\n\n\n<p>Even beyond her blog (which is always fun to read), Liz has been an inspiration to me since the zungeon jam, where her <a href=\"https:\/\/magnoliakeep.itch.io\/bloodmoon-crypt\" data-type=\"link\" data-id=\"https:\/\/magnoliakeep.itch.io\/bloodmoon-crypt\">Bloodmoon Crypt<\/a> influenced the design of my own entry.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Binary<\/strong>, of <a href=\"https:\/\/binarystar.games\/\" data-type=\"link\" data-id=\"https:\/\/binarystar.games\/\">Binary Star Games<\/a><\/li>\n<\/ul>\n\n\n\n<p>One of my favorite designers and the host of the annual Minimalist Jam.  In the circles I frequent, Binary frequently makes me feel sane as another blogger not focused on the OSR.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Dadstep<\/strong>, of <a href=\"https:\/\/tbr.bearblog.dev\/\" data-type=\"link\" data-id=\"https:\/\/tbr.bearblog.dev\/\">To Be Resolved<\/a><\/li>\n<\/ul>\n\n\n\n<p>Even if he doesn&#8217;t always agree with them, Dadstep regularly engages with my posts seriously and that makes it a joy to write them.  It&#8217;s deeply encouraging to know that I&#8217;m not just posting into the void.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p>I have plenty of ideas cooking on the back burner for blog posts in 2026.  I might be posting a little less than once a week, but I don&#8217;t plan on losing momentum either.  If anything, a slower pace will give me the chance to write longer posts than what I can hammer out in one evening of intense focus.  <\/p>\n\n\n\n<p>Beyond blog posts, I intend to publish more games in 2026.  I anticipate getting pulled into some game jams, so I&#8217;m leaving myself some room for flexibility, but in particular:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>New updates to The Serket Hack<\/li>\n\n\n\n<li>A beta version of Full Metal Bones<\/li>\n\n\n\n<li>A Fabula Ultima supplement (maybe Crystal Clash?)<\/li>\n<\/ul>\n\n\n\n<p>I&#8217;m looking forward to it!  Thank you for reading Fluorite Guillotine in 2025.<br>See you in 2026!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In late 2024, I was hanging out in Farmer Gadda&#8217;s discord server, talking about tabletop rpgs (as was custom at the time). He mentioned that he had published 28 blog posts that year, and would like to try writing one a week in 2025. As someone with a disastrous amount of hubris, I thought to <a href=\"https:\/\/www.fluoriteguillotine.com\/blog\/2025\/12\/29\/2025-how-its-going\/\" class=\"more-link\">&#8230;<span class=\"screen-reader-text\">  2025:  how it&#8217;s going<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[95,25],"tags":[83,195,196,188,194,26,172,133],"class_list":["post-521","post","type-post","status-publish","format-standard","hentry","category-meta","category-the-serket-hack","tag-binary-star-games","tag-farmer-gadda","tag-magnolia-keep","tag-personal-ramble","tag-second-street-beatdown","tag-the-serket-hack","tag-to-be-resolved","tag-war-in-the-toybox"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.fluoriteguillotine.com\/blog\/wp-json\/wp\/v2\/posts\/521","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.fluoriteguillotine.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.fluoriteguillotine.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.fluoriteguillotine.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.fluoriteguillotine.com\/blog\/wp-json\/wp\/v2\/comments?post=521"}],"version-history":[{"count":1,"href":"https:\/\/www.fluoriteguillotine.com\/blog\/wp-json\/wp\/v2\/posts\/521\/revisions"}],"predecessor-version":[{"id":526,"href":"https:\/\/www.fluoriteguillotine.com\/blog\/wp-json\/wp\/v2\/posts\/521\/revisions\/526"}],"wp:attachment":[{"href":"https:\/\/www.fluoriteguillotine.com\/blog\/wp-json\/wp\/v2\/media?parent=521"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.fluoriteguillotine.com\/blog\/wp-json\/wp\/v2\/categories?post=521"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.fluoriteguillotine.com\/blog\/wp-json\/wp\/v2\/tags?post=521"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}